Ways My Senses Design is Different than Lupton/Lipps Senses Design

The Lupton sense document examines the individual senses and then provides examples of how the senses are used individually, with art and design installations. In comparison, I am giving an overview of the senses and then providing guidance, a sort of How-To, to create spaces with the designs. So, the Lupton book is a work… Continue reading Ways My Senses Design is Different than Lupton/Lipps Senses Design

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Taste Sense Overview III

In order to use the sense of taste in design, we must not only define what the design intent is and the taste to experience, but we must also decide the vehicle the taste will be provided. Is this natural food? Or, is it some kind of infusion? Is there any kind of additional processing… Continue reading Taste Sense Overview III

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Taste Sense Overview II

Taste should be used sparingly and with specific intent, unless the design purpose is a gathering or restaurant. As mentioned above, taste is aligned with smell and touch, and without these the experience of flavor is much diminished. Therefore, it can be a quick and natural step to include these when designing a sensory experience… Continue reading Taste Sense Overview II

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Taste Sense Overview I

In order to explore the sense of taste we must place items in our mouths, and for this reason, taste is likely the least important for architecture. However, it is not completely unimportant, and we can use taste to accentuate the other sense elements in a design. The one program that has taste as the… Continue reading Taste Sense Overview I

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Areas to Explore in Architecture

The world is changing and with it, architecture. We don’t seem to need to focus on office space, as there is currently too much. Also, many are still working remotely as we move past the pandemic. The quality of life relying on our contemporary technology has increased, and yet, it seems people are as productive… Continue reading Areas to Explore in Architecture

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Monument Design

Look at the way monuments and memorials are designed after Maya Lin’s work, and you see everything has changed. There is no longer a man on a horse nor any other realistic representations. Instead, the designs relate to their context, use forms that evoke an idea or concept of the event commemorated, have a minimal… Continue reading Monument Design

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Plane and the Cloud

A plane flew à la the cloud.A plane flew aboard the cloud.A plane flew about the cloud.A plane flew above the cloud.A plane flew according to the cloud.A plane flew across the cloud.A plane flew after the cloud.A plane flew against the cloud.A plane flew ahead of the cloud.A plane flew along the cloud.A plane… Continue reading Plane and the Cloud

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Bunny and the Log

A bunny went à la the log.A bunny went aboard the log.A bunny went about the log.A bunny went above the log.A bunny went according to the log.A bunny went across the log.A bunny went after the log.A bunny went against the log.A bunny went ahead of the log.A bunny went along the log.A bunny… Continue reading Bunny and the Log

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Smell Sense Overview III

To use smell for design, we need to analyze what ambient smells are in the space, limit those odors that are not pleasant nor are able to augment the design intentions, then we need to determine what scents are appropriate for the design, and finally develop how the smells are imparted. In a basic way,… Continue reading Smell Sense Overview III

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Smell Sense Overview II

Application Smell should be used sparingly. A scent, even a pleasant one, can be overpowering with too much exposure. As always, start with none, then add smell lightly and build up. If the scent is persistent, it should be muted and low. If the scent is localized, then care should be taken to ensure the… Continue reading Smell Sense Overview II

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